CHAPEL HILL -- Empire Earth®II, developed by Mad Doc® Software and published by Vivendi Universal Games, is the latest title built on NDL's Gamebryo 3D graphics engine. Empire Earth II showcases Gamebryo's ability to create unique and compelling interactive content for a real-time PC strategy game. Mad Doc Software is the first of several developers to use Gamebryo under Vivendi Universal Games' multi-platform license with NDL.
Gamebryo is a real-time 3D graphics engine and tools used in the creation of computer and video games for the PC, Xbox™, PlayStation®2, GameCube®, and the next generation Xbox platform. The technology is widely used in top-selling computer and video games with developers giving NDL high praise for enabling them to more easily create, modify and enhance content from prototype to gold master. Publishers have turned to Gamebryo to help their development teams deliver hit titles on time and within budget.
"Gamebryo allows us to dedicate our energy to what we do best – developing the RTS engine so that we can create the absolute best RTS experience possible," notes Ian Davis, Ph.D., chief executive officer of Mad Doc Software. "In addition, Gamebryo helps reduce our overall costs, as well as the risks associated with high-end game development."
Mad Doc Software leveraged Gamebryo's flexible framework to strengthen the successful Empire Earth franchise. By using Gamebryo, Mad Doc Software enhanced Empire Earth II's content and gameplay with new features such as unique weather conditions, seasons, smoke effects, and water reflections. These features provide Empire Earth II players with a unique game experience as they are forced to adapt their play and strategy to varying weather environments like snow and fog.
Empire Earth II will ship to retail stores in the United States on April 26th, 2005. More information about the game can be found at http://www.empireearth2.com.
About NDL
NDL, headquartered in Chapel Hill, N.C., is an independent developer of highly flexible 3D graphics software used by leading game publishers and developers such as Atari, Vivendi Universal Games, JoWooD Productions, Firaxis, Mythic Entertainment, Bethesda Softworks, and Irrational Games. The company's flagship product, the Gamebryo graphics engine and toolkit, is the culmination of two decades of 3D graphics expertise. Developers using NDL's Gamebryo can spend their time making Windows, Xbox™, PlayStation®2, GameCube® and next generation Xbox platform games look great and play well, saving time and money in the process. To learn more, please visit www.ndl.com.
About Mad Doc® Software
Headquartered in Lawrence, Massachusetts, Mad Doc® Software, LLC (Mad Doc) consists of game industry veterans with experience in every aspect of game development and an unmatched expertise in Artificial Intelligence. An emerging force in the industry, Mad Doc® was founded in 1999 with the goal of developing AAA titles that expand the game playing experience and broaden the market..Collectively, Mad Doc® team members are responsible for over eight million units in the game market worldwide, earning the acclaim of players, critics, and publishers alike. Mad Doc®'s development credits include Empire Earth: The Art of Conquest™, Star Trek®: Armada™, Star Trek®: Armada II™, Jane's® Attack Squadron, Dungeon Siege®: Legends of Aranna™ (an Academy of Interactive Arts and Sciences 2003 Computer Role Playing Game of the Year finalist), and the highly anticipated Empire Earth® II. Empire Earth® II uses the Mad3D (TM) Game Engine and MadAI (TM) Technology. Copyright 2005 Mad Doc Software, LLC. All rights reserved. Mad3D and MadAI are trademarks of Mad Doc Software, LLC. All rights reserved. For more information on Mad Doc®, please visit www.maddocsoftware.com.